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AI Insights · Timothy · October 2021

Top 5 Hidden Objects Games Performance on Unified Platform in Italy Q3 2021

Discover the performance trends of the top 5 hidden objects games in Italy during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Hidden Objects Games Performance on Unified Platform in Italy Q3 2021

In the third quarter of 2021, the top 5 hidden objects games on the unified platform in Italy showed diverse performance trends in terms of weekly downloads, revenue, and active users. Let’s delve into the specifics of each game.

Manor Matters by Playrix experienced a noticeable decline in weekly downloads, starting from 16.5K at the end of June and dropping to around 2.5K by the end of September. Despite this, the game saw some fluctuations in weekly revenue, peaking at approximately $31.7K in the week of August 30 before declining to $21.8K by the end of September. Weekly active users also decreased from 161.6K at the beginning of the quarter to 101.2K by the end.

June’s Journey: Hidden Objects from wooga showed a steady increase in weekly revenue, reaching a high of around $32.8K in mid-September. Weekly downloads, however, fluctuated, peaking at 6.8K in mid-July before declining to 2.2K by the end of September. The game’s weekly active users saw a slight decline from 105.9K at the end of June to 92.9K at the end of September.

Seekers Notes: Hidden Objects by Mytona Limited had relatively stable weekly revenue, averaging around $3K throughout the quarter. Weekly downloads remained low, starting at 872 and dropping to 342 by the end of September. Weekly active users hovered around the 10K mark, showing minimal fluctuation during the quarter.

Hidden City: Object Seekers from G5 Entertainment AB saw a slight increase in weekly revenue, peaking at approximately $2.8K in early September. Weekly downloads were consistent but low, averaging around 300 per week. The game maintained a stable number of weekly active users, around 600-700 throughout the quarter.

Adventure Escape Mysteries by Haiku Games Co experienced a significant increase in weekly revenue, reaching about $3.7K in late August. Weekly downloads peaked at 3.1K in early August before declining to 1.2K by the end of September. The game’s weekly active users increased from 14.1K at the end of June to a peak of 20.3K in early August, before settling at 15.4K by the end of September.

These trends highlight the varied performance of hidden objects games in Italy during Q3 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021